namespace PpbbffttMiningHa
{
    class Assets
    {
        //menus //special note: when adding assets, always check the condition in the properties that adds it to the bin.<<--THIS
        public const string WIN_IMAGE = "assets/gfx/menus/WinImage.png";
        public const string TITLE_IMAGE = "assets/gfx/menus/TitleScreen.png";
        //Player
        public const string PLAYER = "assets/gfx/Player/player64.png";
        public const string PLAYER_SMALLER = "assets/gfx/Player/Player.png";
        //ui
        public const string TITLE = "assets/gfx/ui/title.png";
        public const string NUMBERS = "assets/gfx/ui/WhiteNumbers.png";
        public const string SMALLNUMBERS = "assets/gfx/ui/SmallWhiteNumbers.png";
        public const string MENUBUBBLE = "assets/gfx/ui/menububble.png";
        public const string GAMEOVER = "assets/gfx/ui/GameOver.png";
        //enemies
        public const string ALLIGATOR = "assets/gfx/enemies/bossOne.png";
        public const string PRAIRIEDOG = "assets/gfx/enemies/bossTwo.png";
        public const string GHOST = "assets/gfx/enemies/ghost.png";
        //Items
        public const string BOMB = "assets/gfx/objects/bomb.png";
        public const string EXPLOSION = "assets/gfx/objects/explosion.png";
        public const string GEM = "assets/gfx/objects/gem.png";
        public const string DOOR = "assets/gfx/objects/door.png";
        public const string DOORKEY = "assets/gfx/objects/key.png";
        public const string TREASURETHINGY = "assets/gfx/enemies/treasurethingy.png";
        //map
        public const string BACKDROP = "assets/gfx/maps/americanDesert.png";
        public const string BACKDROP2 = "assets/gfx/maps/Cave.png";
        public const string BACKDROP3 = "assets/gfx/maps/Chamber.png";
        public const string BACKDROP4 = "assets/gfx/maps/Treasure.png";
        #region Levels
        public const string LEVELONE = "assets/gfx/maps/LevelOne.tmx";
        public const string TILES = "assets/gfx/maps/Tiles.png";
        #endregion
        //sounds
        public const string SFX_BLIP = "assets/sfx/MenuSelect.ogg";
        public const string SFX_CLOSE = "assets/sfx/OpenDoor.ogg";
        public const string SFX_OPEN2 = "assets/sfx/jumpOrOpen.ogg";
        public const string SFX_OPEN3 = "assets/sfx/jumpOrOpen2.ogg";
        public const string SFX_OPEN = "assets/sfx/CloseDoor.ogg";
        public const string SFX_TONE = "assets/sfx/MenuMovement.ogg";
        public const string SFX_AIRSOUND = "assets/sfx/airsound.ogg";
        public const string SFX_ALLIGATORCREEP = "assets/sfx/AlligatorCreep.ogg";
        public const string SFX_ALLIGATORDYING = "assets/sfx/AlligatorDying.ogg";
        public const string SFX_ALLIGATORHURT1 = "assets/sfx/AlligatorHurt1.ogg";
        public const string SFX_ALLIGATORHURT2 = "assets/sfx/AlligatorHurt2.ogg";
        public const string SFX_ALLIGATORHURT3 = "assets/sfx/AlligatorHurt3.ogg";
        public const string SFX_ALLIGATORHURT4 = "assets/sfx/AlligatorHurt4.ogg";
        public const string SFX_ALLIGATORHURT5 = "assets/sfx/AlligatorHurt5.ogg";
        public const string SFX_ALLIGATORHURT6 = "assets/sfx/AlligatorHurt6.ogg";
        public const string SFX_ALLIGATORHURT7 = "assets/sfx/AlligatorHurt7.ogg";
        public const string SFX_ALLIGATORHURT8 = "assets/sfx/AlligatorHurt8.ogg";
        public const string SFX_ALLIGATORHURT9 = "assets/sfx/AlligatorHurt9.ogg";
        public const string SFX_ALLIGATORHURT10 = "assets/sfx/AlligatorHurt10.ogg";
        public const string SFX_ALLIGATORHURT11 = "assets/sfx/AlligatorHurt11.ogg";
        public const string SFX_ANCIENTDEATH = "assets/sfx/ancientDeath.ogg";
        public const string SFX_ANCIENTHURT1 = "assets/sfx/AncientHurt1.ogg";
        public const string SFX_ANCIENTHURT2 = "assets/sfx/AncientHurt2.ogg";
        public const string SFX_ANCIENTHURT3 = "assets/sfx/AncientHurt3.ogg";
        public const string SFX_ANCIENTHURT4 = "assets/sfx/AncientHurt4.ogg";
        public const string SFX_ANCIENTHURT5 = "assets/sfx/AncientHurt5.ogg";
        public const string SFX_ANCIENTHURT6 = "assets/sfx/AncientHurt6.ogg";
        public const string SFX_BADBELLRING2 = "assets/sfx/BadBellRing2.ogg";
        public const string SFX_BALLBOUNCE1 = "assets/sfx/BallBounce1.ogg";
        public const string SFX_BALLBOUNCE2 = "assets/sfx/BallBounce2.ogg";
        public const string SFX_BALLBOUNCE3 = "assets/sfx/BallBounce3.ogg";
        public const string SFX_BALLBOUNCE4 = "assets/sfx/BallBounce4.ogg";
        public const string SFX_BALLBOUNCE5 = "assets/sfx/BallBounce5.ogg";
        public const string SFX_BALLBOUNCE6 = "assets/sfx/BallBounce6.ogg";
        public const string SFX_BALLBOUNCE7 = "assets/sfx/BallBounce7.ogg";
        public const string SFX_BALLBOUNCE8 = "assets/sfx/BallBounce8.ogg";
        public const string SFX_BALLHITTRASHCAN = "assets/sfx/BallHitTrashCan.ogg";
        public const string SFX_BELLCLUNK1 = "assets/sfx/BellClunk1.ogg";
        public const string SFX_BELLCLUNK2 = "assets/sfx/BellClunk2.ogg";
        public const string SFX_BELLRING1 = "assets/sfx/BellRing1.ogg";
        public const string SFX_BOMB1 = "assets/sfx/bombLong.ogg";
        public const string SFX_BOMB2 = "assets/sfx/bombLong2.ogg";
        public const string SFX_BOMB3 = "assets/sfx/bombLong3.ogg";
        public const string SFX_BOMB4 = "assets/sfx/bombMedium.ogg";
        public const string SFX_BOMB5 = "assets/sfx/bombMedium2.ogg";
        public const string SFX_BOMB6 = "assets/sfx/bombMedium3.ogg";
        public const string SFX_BOMB7 = "assets/sfx/bombShort.ogg";
        public const string SFX_BOMB8 = "assets/sfx/bombShort2.ogg";
        public const string SFX_BOMB9 = "assets/sfx/bombShort3.ogg";
        public const string SFX_BOMBSETDOWN = "assets/sfx/bombSetDown.ogg";
        public const string SFX_BOMBSETDOWN2 = "assets/sfx/bombSetDown2.ogg";
        public const string SFX_BOMBSETDOWN3 = "assets/sfx/bombSetDown3.ogg";
        public const string SFX_BOMBSETDOWN4 = "assets/sfx/bombSetDown4.ogg";
        public const string SFX_BOMBSETDOWN5 = "assets/sfx/bombSetDown5.ogg";
        public const string SFX_BOMBSETDOWN6 = "assets/sfx/bombSetDown6.ogg";
        public const string SFX_CLOSEDOOR = "assets/sfx/CloseDoor.ogg";
        public const string SFX_CREEPYSOUND = "assets/sfx/CreepySound.ogg";
        public const string SFX_DOOROPEN1 = "assets/sfx/DoorOpen1.ogg";
        public const string SFX_DOOROPEN2 = "assets/sfx/DoorOpen2.ogg";
        public const string SFX_DOUBLETAP = "assets/sfx/doubleTap.ogg";
        public const string SFX_DUCKCALL = "assets/sfx/duckcall.ogg";
        public const string SFX_GEMBOUNCE = "assets/sfx/gemBounce.ogg";
        public const string SFX_GEMBOUNCE2 = "assets/sfx/gemBounce2.ogg";
        public const string SFX_GEMBOUNCE3 = "assets/sfx/gemBounce3.ogg";
        public const string SFX_GEMBOUNCE4 = "assets/sfx/gemBounce4.ogg";
        public const string SFX_GEMBOUNCE5 = "assets/sfx/gemBounce5.ogg";
        public const string SFX_GEMBOUNCE6 = "assets/sfx/gemBounce6.ogg";
        public const string SFX_GEMBOUNCE7 = "assets/sfx/gemBounce7.ogg";
        public const string SFX_GEMBOUNCE8 = "assets/sfx/gemBounce8.ogg";
        public const string SFX_GEMBOUNCE9 = "assets/sfx/gemBounce9.ogg";
        public const string SFX_HUMANHURT1 = "assets/sfx/HumanHurt1.ogg";
        public const string SFX_HUMANHURT2 = "assets/sfx/HumanHurt2.ogg";
        public const string SFX_HUMANHURT3 = "assets/sfx/HumanHurt3.ogg";
        public const string SFX_JETPACK = "assets/sfx/jetPack.ogg";
        public const string SFX_KEYBOUNCE1 = "assets/sfx/keyBounce1.ogg";
        public const string SFX_KEYBOUNCE2 = "assets/sfx/keyBounce2.ogg";
        public const string SFX_KEYBOUNCE3 = "assets/sfx/keyBounce3.ogg";
        public const string SFX_KEYBOUNCE4 = "assets/sfx/keyBounce4.ogg";
        public const string SFX_KEYBOUNCE5 = "assets/sfx/keyBounce5.ogg";
        public const string SFX_KEYBOUNCE6 = "assets/sfx/keyBounce6.ogg";
        public const string SFX_KEYBOUNCE7 = "assets/sfx/keyBounce7.ogg";
        public const string SFX_KEYBOUNCE8 = "assets/sfx/keyBounce8.ogg";
        public const string SFX_KEYBOUNCE9 = "assets/sfx/keyBounce9.ogg";
        public const string SFX_KEYPICKUP1 = "assets/sfx/KeyPickup1.ogg";
        public const string SFX_KEYPICKUP2 = "assets/sfx/KeyPickup2.ogg";
        public const string SFX_KEYPICKUP3 = "assets/sfx/KeyPickup3.ogg";
        public const string SFX_KEYPICKUP4 = "assets/sfx/KeyPickup4.ogg";
        public const string SFX_KEYPICKUP5 = "assets/sfx/KeyPickup5.ogg";
        public const string SFX_LIGHTPLASTICCLICK = "assets/sfx/lightPlasticClick.ogg";
        public const string SFX_LIGHTTAPSOUND = "assets/sfx/lightTapSound.ogg";
        public const string SFX_LOUDKEYDROP = "assets/sfx/loudKeyDrop.ogg";
        public const string SFX_LOWSOUNDPASS = "assets/sfx/lowSoundPass.ogg";
        public const string SFX_METALBANG = "assets/sfx/metalBang.ogg";
        public const string SFX_METALBANG2 = "assets/sfx/metalBang2.ogg";
        public const string SFX_MONEY = "assets/sfx/money.ogg";
        public const string SFX_MONEY2 = "assets/sfx/money2.ogg";
        public const string SFX_MONEY3 = "assets/sfx/money3.ogg";
        public const string SFX_MONEY4 = "assets/sfx/money4.ogg";
        public const string SFX_MONEY5 = "assets/sfx/money5.ogg";
        public const string SFX_MONSTERYELL = "assets/sfx/MonsterYell1.ogg";
        public const string SFX_MONSTERYELL2 = "assets/sfx/monsterYell2.ogg";
        public const string SFX_MONSTERYELL3 = "assets/sfx/monsterYell3.ogg";
        public const string SFX_MONSTERYELL4 = "assets/sfx/monsterYell4.ogg";
        public const string SFX_MONSTERYELL5 = "assets/sfx/monsterYell5.ogg";
        public const string SFX_MOVETHROUGHDIRT1 = "assets/sfx/moveThroughDirt1.ogg";
        public const string SFX_MOVETHROUGHDIRT2 = "assets/sfx/moveThroughDirt2.ogg";
        public const string SFX_MOVETHROUGHDIRT3 = "assets/sfx/moveThroughDirt3.ogg";
        public const string SFX_MOVETHROUGHDIRT4 = "assets/sfx/moveThroughDirt4.ogg";
        public const string SFX_PRAIREDOGYIP = "assets/sfx/praireDogYip.ogg";
        public const string SFX_PRAIREDOGYIP2 = "assets/sfx/praireDogYip2.ogg";
        public const string SFX_TITLESCREENOPEN = "assets/sfx/TitleScreenOpenSound.ogg";
        public const string SFX_UNLOCKDOOR = "assets/sfx/UnlockDoor.ogg";
        public const string SFX_WATERDRAIN = "assets/sfx/WaterDrain.ogg";
        public const string SFX_WOODSLIDING = "assets/sfx/woodSliding.ogg";

        //music
    }
}
