Waiting on theme to be announced

The theme IS 
															Deeper and deeper.
ok, for this one. I'm not sure i want to do my initial idea which was to have it be an explosion digging game. right? how ... 
could i... is it... be done?
So, idea one. Explosion digging game.
2) a staircase that endlessly goes downward.
3) i'm sure that the feeling needs evoked in a neat neat way. We already have spleunky that digs down the the depts of things
4) center of the earth by frank L Balm.
5) digging machines
6) zion in the matrix, deep near the center of the earth where it's still warm.
7) hedgehogs digging crew
8) dig a tunnel dig dig dig a tunnel
9) dash explores the tunnel
10) Digging tunnel machines
11) philosophicaly of digging
12) miners game like deep rock galactics
13) ocean depths, divers deeper and deeper
14) moles dig, ground hogs, prarie dogs, 
15) exploring the area of something that has bored into the earth
16) digging into the moon
17) Burrowing into the skin
18) starting at the top of a building and going down through the floors (deeper and deeper in the basement etc)
19) layers of clothes
20) submarine diving through the ocean to the deeeeep depths
21)
there needs to be a reason to go either under ground or under the layers of something. 

water based game where a kraken pulls your boat under the water? ?? would that be fun?
Mining on another world or planet and coming across "what happened?"

Explosion mining, generic yes? but ! if you start mining you can get items/resources as a classic arcade style game. Animals pop out and attack you, 
maybe even friendly!

I think i'm going to run with this. Lets call it prarie dog mi... no.  PPBBFFTT Mining HA!




Here's the guide:

1. Title Screen we'll spice this up later.
2. Main Level 
	yes, need a main character. I'm thinking looney toones style shotgun wielding guy. should be fun. I have the generic platformer jumping thing. 
	Which is fine.
	Time to create the main character. How big is he/she going to be. What is it going to look like? old and with a beard. woo

	ok. so the level. I want these to be generated by random. never done this. I"ve done mapped maps this whole time. 
	This one is going to be different. I'm not even sure i need tiled for this, but i hope to take inspiration as to how? to put them in
	in that way. I really do need to figure this out as the levels will have to take that into consideration as the digging is the entire game, making
	this next part the most essential part of the game.

	kinda did all that.

	now to flesh out the main part of the game, at least this is what i'm envisioning. I'm thinking a boss for every level for somereason. 
	It makes each level a good stopping point

	first level should have a lame boss that ate your shotgun. So what eats shotguns? a croc? have it shoot at you? yeah!
	Beat him to unlock the shotgun. (oh that's right, you already HAVE a shotgun. You just need ammo for it. Done!)
	Use the shot gun on the next level to beat the big prarie dog.

	Go from there.
	DONE-Build Door
	DONE-Boss Drops shiny Key
	DONE-->Do UI for Level ONE (we need full game for level one before going onto level2.) STILL WORKING ON THIS hahaha
	DONE-->Player needs a jetpack. (dont need a mechanic as far as i can tell)
	DONE-->Player needs to die.
	DONE-->Need sounds.
	FAILED--Would like music.
	Attempt both before LvL2! Please.

3. DONE--Lose Screen
4. DONE--Win Screen

Known Bugs to fix:
DONE--Dirt tiles are stuck on the ceilings.
DONE--Cut dirt created in 1/2 for improvement on speed. maybe. xD
Reduce explosion size so you can see what's going on. maybe. xD

Bonus's:
//=((no need) he has health now)boss battle damage
Level2. 
Shop inbetween levels? like a little stand you go up to and buy, uhhh ... an osterich? drops eggs which explode? Might be neat.
Add level 2. Prarie dog boss.
Prarie dogs come out of the blocks. Need to be killed by explosions. Their movement is simple jumping but have solid colliders?

Level3?
Final boss if level2 isn't the end. xD

yes. i want  a trophy, a golden trophy to collect at the bottom. Idk, just something cool to win.
:-)


more levels?
more sound effects?