Ok it's that time of year again when i make a crazy game in 48 hours. I'm not sure
exactly what to do because of the complicated nature of the theme:

the more you have, the worst it gets.

My first thought was to make a penny economic game. Where you mine for money. Maybe i should just do that. why not? 

i can make it fun, ... right?

so, split things off. Basic game, top down, economics is important. Both types of UI text and updating text will need to be used.
You are a king and there are neighboring kingdoms that will be doing business transactions at the same time that you
are building your kingdom.

here is your kingdom. You should be able to click a button that looks like a mine and place it to produce copper.
you then create a mint and refine the copper to produce pennies.
These pennies can then be used to buy food, or armies. As the game progresses the people will demand that you
pay for more things for them. "services".
An event will happen that will force you to make choices about needing more money.

Sounds like I'll need a map and randomly placed ore deposits. Options to devalue your currency. and the simple fact
that the more copper you mine, the worst everything gets.
The more pennies you bank, the more people begin to attack you. (but the more you can send out too)
The more your money is worthless, the more rebellions happen.

The goal is to conquer the neighboring cities?
The goal is to survive before they all kill you and take your pennies?

NOW WHAT!
i have the level. it looks terrible, but it's there. somethign to change up the background. Now how does this game work?
what am i going to do?

I NEED A MAIN CHARACTER. Okay what absorbs money? The goverment right? What is a governMent represented by? something big ugly and gross, but
it always starts out small. So you are a Government. represented by what? How do you make a game fun about money.
i need one just so i can interact with the coins. That's what i want most.
I want lots and lots of coins that i can interact with. So that we can interact with them. So i'll start with a coin.

done-->MAke Penny! done.
the level kind of will sort of work.
now i need the main game.
create a mining facility that you can create.

okay we've got something. It's not fun yet, but its okay.
lol
all right. the more you get the worst it gets. This being money. (i think) lol
what do i need to finish this game?

DONE-1. Menu
DONE-->2. Music (working on installing it now) awesome.
DONE-3. Win
DONE-4. Lose
5. I NEED A GAME!! :O
DONE-->6. Fix the map to be bigger.
DONE-->7. make it so you can buy more buildings with your money.
DONE-->8. make it so the enemy appears.
DONE-->8.2 get the enemy and the troops to fight each other and you with shooting of the bullets. They can shoot and kill your troops and your buildings.
8.5 the more factories and men you make, the harder and faster the enemies will build and create people to destroy you. :D
9. make it so you can die.
DONE-->10. make it so you can use your men to kill the enemy.
DONE-->10.5 score everything. (buildings put down, more you have more valuable they are);
11. All sound effects! good ones.
12. UPGRADES (that remove build pentalties)
	Build Zinc Mines - devalue your currency to produce coins faster!
	Insta Buildings -no more relying on manmade interference!
	Just Mint your own! -Mining is now pretty much worthless. Create coins out of thin air!
13. if you buy all the upgrades, your mines will all implode and create a revolt! take that for creating worthless money!


bonus!
building animate and die if killed.
you animate and die if killed.
animation for eating coins.
coins fly out of the factories at fun speeds.
3 more teams to fight.

