oh bother. i lost all my notes. i think. :(
ok
time for the game then.

girlSoundSetup: pitch: 20.025 percent, speed: 30.986, default equalization

DONE-->1. setup basic structure.
DONE-->2. add level.
DONE-->3. add main character. (this will need to be updated as we go)
DONE-->(i guess) lol 3.5 I need to reduce the overall size of the board. It's waaaaaaay to big.
DONE-->3.6 fix camera
DONE-->4. add clicker side game. This needs fleshed out. It's pretty boring though. xD
DONE-->5. add house.
DONE-->5.1 add door. lol
DONE-->6. make the tree the clicky object, have leaves come out of it. builds sap?
DONE-->7. add old man who gives you a wagon.
eh-->8. make farm stuff around you.(i made fences. good enough.)
DONE-->9. add deflecting ability when you hold wagon and face 8 directions. up down left right right up, right down, left up, left down.
DONE-->10. have ability to have enemies.

Okay i need an enemy. So, this should be an enemy to plants. what hates plants. I mean there are plant eaters, like cows, and other herbavors.
so, bugs, chainsaws, cats!! they jump into the trees and live there. if you have too many cats jump into the tree... then it falls over and dies.
so, cats is one enemy, bugs, and chainsaws. all of them are enemy to trees. maybe a DEER? that eats trees? something that breathes fire, like a dragon.
so enemy order will be this. one enemy to start. The rest are polish.
cats they spit hairballs? (not very original, but eh? throw rocks? have them armed with laser guns? that'd be cool.)

DONE-->10.5 Actually deflect the bullets.
DONE-->11. enemies can throw objects in the eight directions. eh, just have them shoot you from any direction. Have an animation indicator that they are about to shoot.
DONE-->12. set cat spawn areas. then they can walk around and try to shoot you. maybe on a timer for each spot. make them able to die by the bullets.
DONE-->12.5 Bedroom for start?
DONE-->12.6 come down and pick up your wagon?
DONE-->12.7 go outside and discover your farm is being invaded by large mutated cats.
12.8 get ideas on how to get the tree clicker working. implement some of it so that there is connection between the two games.

This is one of the most important parts of the game. Obviously i did my favorite part first. But let's give this part an honest shake.
how it is going to help me kill off these massive amounts of cats? There are so many. and so many spaceships.
the tree needs to build up sap for a sapbomb? or a tree helper? the warping tree thing will be dropped. There needs to be a set of things
maybe that you can purchase for sap, and use as actives in the game. Like a sap bomb. And a menu builder. hmmm.
thats all i can think of.
okay so if you click the tree ten times, you build up enough sap for one bomb. 
if you click the tree 20 times you get an auto tree puncher. this will make sap for you without clicking on it... sounds good for a start. what do i do.
This is something now, not sure what to do with it, but heh.
okay what else do i need.
i need it so that when you click a bomb, that you can click it.
DONE-->CLICK BOMB BOX
DONE-->this gives you a bomb that follows your cursor around.
DONE-->click again and the place you click spawns a massive explosion killing all cats. (this turned out really nice)
DONE-->cats are not spawning at all. check the 50/50 thing. i don't think it's working.
DONE--> Beam down sound added.
okay things that still need done. Time left is 2 hours total. This past stuff took me about 2 hours? to do. so that's all the time i have.
last gameplay items are supposed to be done now. i've got hardlley anyt ime left.
i need a way to get the bombs back. it gets too hard to get them. 
maybe after you use them (for now) you can get some back. or just set a cap on how many times you can reduce it.?
DONE-->4 bombs to kill a ship spawner?
DONE-->we need more bombs. make this easier.
DONE-->Spawn guys a bit faster. (did that help?)
DONE-->fixed having to redue your killed ships if you walk into the building again.

DONE-->12.9 identify a goal, waves, number of cats destroyed, get UI up for a working score.
DONE-->12.91 you can win
DONE-->12.92 you can lose;
13. menu
13.1 add the broken menu button scene. (take note that it's been done once already so that when you go back to the menu you don't have to do it again)
14. sounds - add in the people talking?
14.5 music
15. win screen
16. lose screen
EXTRAS! (please make it this far i want to implement some of these things!)
17. powerups from tree.
18. enemies can attack the tree in the other game too. (the bullets hitting it would work for now)
19. add the dog. Have it be a character you can either save, or let die, it is not game required, but will be noted in the end credits. xD
19.5 a cat poster with a large red circle NO sign over it in the bedroom.
20. more enemies: bugs, chainsaws, deer, dragon.