namespace GiraffeRoller
{
    class Assets
    {
        //menus //special note: when adding assets, always check the condition in the properties that adds it to the bin.<<--THIS
        public const string WIN_IMAGE = "assets/gfx/menus/WinImage.png";
        public const string TITLE_IMAGE = "assets/gfx/menus/TitleScreen.png";
        //Player
        public const string PLAYER = "assets/gfx/player/player-sheet.png";
        //person of interest
        //ui
        public const string TITLE = "assets/gfx/ui/title.png";
        public const string NUMBERS = "assets/gfx/ui/WhiteNumbers.png";
        public const string SMALLNUMBERS = "assets/gfx/ui/SmallWhiteNumbers.png";
        public const string MENUBUBBLE = "assets/gfx/ui/menububble.png";
        public const string GAMEOVER = "assets/gfx/ui/GameOver.png";
        //enemies
        public const string BOSS = "assets/gfx/player/boss.png";
        //bullets
        public const string ROCKET = "assets/gfx/objects/rocket.png";
        public const string CONCRETEBLOCK = "assets/gfx/objects/concreteBlock.png";
        public const string POWERDROP = "assets/gfx/objects/powerdrop.png";
        public const string WATERDROP = "assets/gfx/objects/waterdrop.png";
        public const string BULLET = "assets/gfx/bullets/bullet.png";
        //Items
        public const string STREE = "assets/gfx/objects/stree.png";
        public const string YGRASS = "assets/gfx/objects/ygrass.png";
        public const string POWER = "assets/gfx/objects/power.png";
        public const string WAREHOUSE = "assets/gfx/objects/warehouse.png";
        public const string WATERTOWER = "assets/gfx/objects/waterTower.png";
        public const string PARTICLE = "assets/gfx/objects/particle.png";
        //map
        public const string BASE = "assets/gfx/maps/Base.tmx";
        public const string LEVELONE = "assets/gfx/maps/LevelOne.tmx";
        public const string TILES = "assets/gfx/maps/Tiles.png";
        //sounds
        public const string SFX_BLIP = "assets/sfx/blip.ogg";
        public const string SFX_CLOSE = "assets/sfx/Close.ogg";
        public const string SFX_OPEN2 = "assets/sfx/jumpOrOpen.ogg";
        public const string SFX_OPEN3 = "assets/sfx/jumpOrOpen2.ogg";
        public const string SFX_OPEN = "assets/sfx/open.ogg";
        public const string SFX_TONE = "assets/sfx/singleTone.ogg";
        public const string SFX_BOSSBOOM = "assets/sfx/heute/BossBoom.ogg";
        public const string SFX_BOSSBOOM2 = "assets/sfx/heute/BossBoom2.ogg";
        public const string SFX_BOSSBOOM3 = "assets/sfx/heute/BossBoom3.ogg";
        public const string SFX_BOSSCOMEBACKHERE = "assets/sfx/heute/BossComeBackHere.ogg";
        public const string SFX_BOSSGETAWAYTHEPOWER = "assets/sfx/heute/BossGetAwayThePower.ogg";
        public const string SFX_BOSSGETHIM = "assets/sfx/heute/BossGetHim.ogg";
        public const string SFX_BOSSHA_HAHA = "assets/sfx/heute/BossHa_HaHa.ogg";
        public const string SFX_HITCAR = "assets/sfx/heute/BossHitCar.ogg";
        public const string SFX_BOSSHURT = "assets/sfx/heute/BossHurt.ogg";
        public const string SFX_BOSSHURT2 = "assets/sfx/heute/BossHurt2.ogg";
        public const string SFX_BOSSIWANTTOGOONTHECHAIR = "assets/sfx/heute/BossIWantToGoOnTheChair.ogg";
        public const string SFX_BOSSLAUGH = "assets/sfx/heute/BossLaugh.ogg";
        public const string SFX_BOSSLAUGH2 = "assets/sfx/heute/BossLaugh2.ogg";
        public const string SFX_BOSSLAUGH3 = "assets/sfx/heute/BossLaugh3.ogg";
        public const string SFX_BOSSNOTTHEWATER = "assets/sfx/heute/BossNotTheWater.ogg";
        public const string SFX_BOSSNOTTHEWATERRESOUVOIR = "assets/sfx/heute/BossNotTheWaterResouvoir.ogg";
        public const string SFX_BOSSOH = "assets/sfx/heute/BossOh.ogg";
        public const string SFX_BOSSOOF = "assets/sfx/heute/BossOof.ogg";
        public const string SFX_BOSSSCARCLAUGH = "assets/sfx/heute/BossScarcLaugh.ogg";
        public const string SFX_BOSSUM = "assets/sfx/heute/BossUm.ogg";
        public const string SFX_BRAKE = "assets/sfx/heute/Brake.ogg";
        public const string SFX_BRAKE2 = "assets/sfx/heute/Brake2.ogg";
        public const string SFX_BRAKE3 = "assets/sfx/heute/Brake3.ogg";
        public const string SFX_BRAKE4 = "assets/sfx/heute/Brake4.ogg";
        public const string SFX_CARENTRANCE = "assets/sfx/heute/CarEntrance.ogg";
        public const string SFX_CHARGE = "assets/sfx/heute/charge.ogg";
        public const string SFX_FOOTSTEP = "assets/sfx/heute/footstep.ogg";
        public const string SFX_FOOTSTEP2 = "assets/sfx/heute/footstep2.ogg";
        public const string SFX_FOOTSTEP3 = "assets/sfx/heute/footstep3.ogg";
        public const string SFX_FOOTSTEP4 = "assets/sfx/heute/footstep4.ogg";
        public const string SFX_FOOTSTEP5 = "assets/sfx/heute/footstep5.ogg";
        public const string SFX_FOOTSTEP6 = "assets/sfx/heute/footstep6.ogg";
        public const string SFX_FOOTSTEP7 = "assets/sfx/heute/footstep7.ogg";
        public const string SFX_FOOTSTEP8 = "assets/sfx/heute/footstep8.ogg";
        public const string SFX_LATCHCLOSE = "assets/sfx/heute/LatchClose.ogg";
        public const string SFX_LATCHCLOSE2 = "assets/sfx/heute/LatchClose2.ogg";
        public const string SFX_LATCHCLOSE3 = "assets/sfx/heute/LatchClose3.ogg";
        public const string SFX_LATCHOPEN = "assets/sfx/heute/LatchOpen.ogg";
        public const string SFX_LATCHOPEN2 = "assets/sfx/heute/LatchOpen2.ogg";
        public const string SFX_LATCHOPEN3 = "assets/sfx/heute/LatchOpen3.ogg";
        public const string SFX_METALHIT = "assets/sfx/heute/MetalHit.ogg";
        public const string SFX_METALHIT2 = "assets/sfx/heute/MetalHit2.ogg";
        public const string SFX_METALHIT3 = "assets/sfx/heute/MetalHit3.ogg";
        public const string SFX_METALHIT4 = "assets/sfx/heute/MetalHit4.ogg";
        public const string SFX_POWERPLANTDEATH = "assets/sfx/heute/powerPlantDeath.ogg";
        public const string SFX_RELEASECHARGE = "assets/sfx/heute/releaseCharge.ogg";
        public const string SFX_ROCKETFLYING = "assets/sfx/heute/rocketflying_maybe.ogg";
        public const string SFX_ROLL = "assets/sfx/heute/roll.ogg";
        public const string SFX_ROLL2 = "assets/sfx/heute/roll2.ogg";
        public const string SFX_ROLL3 = "assets/sfx/heute/roll3.ogg";
        public const string SFX_ROLL4 = "assets/sfx/heute/roll4.ogg";
        public const string SFX_SCOOT = "assets/sfx/heute/Scoot.ogg";
        public const string SFX_SOFTDOORCLOSE = "assets/sfx/heute/SoftDoorClose.ogg";
        public const string SFX_STARTGAME = "assets/sfx/heute/StartGame.ogg";
        public const string SFX_SUCKUP = "assets/sfx/heute/SuckUp.ogg";
        public const string SFX_WAREHOUSEHIT = "assets/sfx/heute/WarehouseHit.ogg";
        public const string SFX_WAREHOUSEHIT2 = "assets/sfx/heute/WarehouseHit2.ogg";
        public const string SFX_WAREHOUSEHIT3 = "assets/sfx/heute/WarehouseHit3.ogg";
        public const string SFX_WATERDROPDIE = "assets/sfx/heute/WaterDropDie.ogg";
        public const string SFX_WATERTOWERHIT = "assets/sfx/heute/WaterHit.ogg";
        public const string SFX_WATERTOWERHIT2 = "assets/sfx/heute/WaterHit2.ogg";
        public const string SFX_WATERTOWERHIT3 = "assets/sfx/heute/WaterHit3.ogg";
        public const string SFX_WATERTOWERHIT4 = "assets/sfx/heute/WaterHit4.ogg";
        public const string SFX_WATERTOWERHIT5 = "assets/sfx/heute/WaterHit5.ogg";
        public const string SFX_WATERTOWERHIT6 = "assets/sfx/heute/WaterHit6.ogg";
        public const string SFX_WATERTOWERHIT7 = "assets/sfx/heute/WaterHit7.ogg";
        public const string SFX_WATERTOWERHIT8 = "assets/sfx/heute/WaterHit8.ogg";
        public const string SFX_WATERTOWERSHOT = "assets/sfx/heute/WaterTowerShot.ogg";
        public const string SFX_WATERTOWERSHOT2 = "assets/sfx/heute/WaterTowerShot2.ogg";
        public const string SFX_POWERDROPSHOT = "assets/sfx/heute/zapPowerDropShot.ogg";
        //NEW WONDS BELOW (more sounds)
        public const string SFX_BOSSDEATH = "assets/sfx/heute/BossDeath.ogg";
        public const string SFX_BOSSHITCAR2 = "assets/sfx/heute/BossHitCar2.ogg";
        public const string SFX_BOSSHITCAR3 = "assets/sfx/heute/BossHitCar3.ogg";
        public const string SFX_BOSSHITCAR4 = "assets/sfx/heute/BossHitCar4.ogg";
        public const string SFX_CONCRETESHOT = "assets/sfx/heute/ConcreteShot.ogg";
        public const string SFX_CONCRETESHOT2 = "assets/sfx/heute/ConcreteShot2.ogg";
        public const string SFX_CONCRETESHOT3 = "assets/sfx/heute/ConcreteShot3.ogg";
        public const string SFX_CONCRETESHOT4 = "assets/sfx/heute/ConcreteShot4.ogg";
        public const string SFX_GIRAFFEDEATHFAST = "assets/sfx/heute/giraffeDeathFast.ogg";
        public const string SFX_GIRAFFEDYING = "assets/sfx/heute/giraffeDying.ogg";
        public const string SFX_ROCKETSHOT = "assets/sfx/heute/rocketShot.ogg";
        public const string SFX_ROCKETSHOT2 = "assets/sfx/heute/rocketShot2.ogg";
        public const string SFX_ROCKETSHOT3 = "assets/sfx/heute/rocketShot3.ogg";
        public const string SFX_ROCKETSHOT4 = "assets/sfx/heute/rocketShot4.ogg";
        public const string SFX_ROCKETSHOT5 = "assets/sfx/heute/rocketShot5.ogg";
        public const string SFX_ROCKETSHOT6 = "assets/sfx/heute/rocketShot6.ogg";
        public const string SFX_ROCKETSHOT7 = "assets/sfx/heute/rocketShot7.ogg";
        public const string SFX_ROCKETSHOT8 = "assets/sfx/heute/rocketShot8.ogg";
        public const string SFX_ROCKETSHOT9 = "assets/sfx/heute/rocketShot9.ogg";
        public const string SFX_ROCKETSHOT10 = "assets/sfx/heute/rocketShot10.ogg";
        public const string SFX_ROCKETSHOT11 = "assets/sfx/heute/rocketShot11.ogg";
        public const string SFX_ROCKETSHOT12 = "assets/sfx/heute/rocketShot12.ogg";
        public const string SFX_ROCKETSHOT13 = "assets/sfx/heute/rocketShot13.ogg";
        public const string SFX_ROCKETSHOT14 = "assets/sfx/heute/rocketShot14.ogg";
        public const string SFX_ROCKETSHOT15 = "assets/sfx/heute/rocketShot15.ogg";
        public const string SFX_ROCKETSHOT16 = "assets/sfx/heute/rocketShot16.ogg";
        public const string SFX_WAREHOUSEDEATH = "assets/sfx/heute/WarehouseDeath.ogg";
        public const string SFX_WATERHIT9 = "assets/sfx/heute/WaterHit9.ogg";
        //music
        public const string CRICKETAMBIENCE = "assets/sfx/heute/CricketAmbience.ogg";
    }
}
